There have been rampent rumors of Project Cubase since there was a leak in early 2006. As director of the project, I have decided to finally go public on a few of the details, or order to clear up misconceptions the public may have on the purpose of this project. Let us begin with the Rickhtor Machine.
The Rickhtor Machine (invented and patented by Seth Rickhtor) is a simple computer program that has three two variable and an output. The first variable, know as D, is any positive two digit integer, which represents the number of dimensions passed. The second variable (usually referred to as M, for “matter”) can be passed in several different ways. The beauty of the Rickhtor Machine (RM) is its flexibility in coorinating data passed by M with the number provided in D. M can be passed as an physical object, the passage of time, a scent or sound, and even things more abstract, like a package of data depicting complex non-real structures.
The output of the RM can also be expressed in more than one way, but the most accurate representation we’ve found has been in sound. The higher the coordination M has with D, the truer the sound, or harmonic ressonance, that is produced by RM. For example, if a three-dimensional object is passed as M, and “3″ is entered as D, a perfect harmonic ressonance is produced.
While experimenting with the RM, we came accross a data packet we had used in a previous experiment in the 80’s to create a more challenging version of the rubix cube. Unfortunately, the only shape we could come up with that would be satifyingly challanging was unreal, and could not actually be made. This left the object in the form of a data packet with undefined bounds. When we entered this packet as M, and started with “3″ as D, we got very strange results. Usually entering non real objects and shapes as M when D is 3 produces a flatline hum or static. The data packet in this case produced a high-pitched buzzing noise that fluctuated in pitch.
Naturally, we were intrigued by this irregularity. The data packet had always been something of a mystery to us (as it was unfinished), so we breifly revived LTRP #6929 (the 80’s project). After a few slight modifications and refinements to the packet, we tried entering it into the RM again, multiple times. Each time we entered the packet in for M, we used a sequentially higher number for D. I must admit, I was hoping for the result we got, but I did not expect it. Each D got us closer to harmonic ressonance as we approached what we finally realized was the dimension our data packet existed in: 22.
Immediately we formed a new Long-Term Research Project and hailed it as “the basis for cubic and quantium exploration,” quoth Dr. Phillip Striver. That quote was shortened to the word “Cubase” which is now what the project is known by. The project itself it two-fold; one half of our scientists on the project try to actuallize the data packet of the cubase into a means of understanding in 3 dimension, in order to gain access to the 22nd dimension. The other half try to find other means into discovering the 22nd dimension, in order to view and use the Cubase as some sort of vehical of dimensinoal transport. At NO TIME was there any discussion of using the data from the project as a weapon, such a claim is preposterous, and not even possible with the knowledge we possess now.
This is the bulk of what I have been given permission to release, but I will say just a few more things about the purpose of Project Cubase. The Cubase MAY OR MAY NOT be able to be used to do any of the following things: travel distances at speeds previously thought impossible, instantanious travel, time-travel, interplanetary travel, interdimensional travel, perpetual energy, and highly-dense matter (more dense than black holes).
None of the above uses have been confirmed, and all are being tested. If you would like to donate or help out with Project Cubase, my email is saiontz@grunchbox.com.